The app is the canvas.
Monad Design gives your coding agent a canvas for the running mobile app. Point to what should change, compare alternatives, and approve the result.
Early preview for local iOS development on macOS.

Installation
Connect Monad Design to the coding agent you already use.
npx monad-design installInstalls the CLI and local Core runtime on Apple silicon and Intel Macs. Desktop and iPad apps are distributed separately.
Working with …
Start in your project
/monad-design startOpen your existing Expo or Xcode iOS project in your agent, run this command, then choose the app and Simulator. Your visual workspace opens with the running app.
How it works
The session stays open after each request, so design becomes a conversation with the product instead of a handoff document.
- 1
Start
Choose the current iOS app and Simulator.
- 2
Reproduce
Navigate to the exact state to preserve.
- 3
Describe
Select or annotate what should change.
- 4
Implement
The agent edits and rebuilds the existing project.
- 5
Choose
Compare the original and alternatives, then approve.
Try it
Select an element or annotate the screen, then add a request like these in the visual workspace.
Give this section more breathing room. Keep the primary action visible.Refine the type hierarchy so the title and supporting text are easier to scan.Show me three alternatives for this component. Keep the existing behavior.You will need
- A Mac with Xcode and an iOS Simulator
- An existing Git repository with an Expo or Xcode app
- A supported local coding agent
- Image input support for annotated requests


